Fantasy Sphere RPG Devlog 9
Snowball fight anyone?
Mini Progress The previous devlog was over 4 years ago, with only three yearly status reports since, each of which could be summed up as, “Hey, I’m still here.” A lot has happened, though. Let’s unpack it.
For the past year and a half, I’ve been gradually building what could technically be called an engine for 2D RPG games. It’s still missing a lot of core features, and while I’m not happy with my productivity (over-engineering anyone?